

Mario Galaxy loosely follows the structure of previous Mario games with multiple stars found in various stages.

However, the game also includes a star pointer, which is controlled by the Wii Remote and can be used to interact with the environment independent of Mario. Besides this power, Mario has the same abilities as previous 3-D games, with the only other notable additions being the amusing ability to walk while crouching and the ability to skate on icy surfaces. Rosalina gives Mario one of the Luma, which grants him the power to spin (by shaking the Remote). Rosalina tasks Mario with recovering Power Stars to repower her Observatory in order to travel to the center of the universe to stop Bowser and recover Peach. The sinister Koopa king bombs the Mushroom People with fire and ice and employs a UFO to carve out Peach’s entire castle with a laser and lifts it into space.Īfter a failed rescue attempt, Mario wakes up on a small planetoid high above the Mushroom World where he soon meets a mysterious woman named Rosalina, who is in charge of the mobile Comet Observatory and is accompanied by numerous star-shaped creatures called Luma. He doesn’t just want to rule the Mushroom Kingdom he wants the whole universe, with Peach at his side. The scope of Bowser’s plans is much bigger in this game. For starters, Mario Galaxy includes more cinema scenes than previous games, beginning with the Mushroom Kingdom’s Star Festival and Bowser’s subsequent Doomship attack. Super Mario Galaxy’s presentation easily surpasses anything available on the Wii system. The game looks amazing, sounds incredible, and is a true joy to play. It’s evident right from the beginning just how much effort was put into the reinvention of Mario, a task of galactic proportions.
